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Thread Statistics | Show CCP posts - 1 post(s) |

Iain Cariaba
In Over Our Heads
93
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Posted - 2014.07.02 22:05:00 -
[1] - Quote
Vincent Athena wrote:A tremendous part of the game is already done AFK, and much of it is not made faster by being at the keyboard. Why not travel? AFK travel is already there, you just can't warp to zero. Warp to zero is the incentive for actively piloting your ship. If you clould warp to zero on autopilot, when would you ever actively pilot your ship? You're already all but admitting you'd never do so by asking for this feature. If I agreed with you, we'd both be wrong. |

Iain Cariaba
In Over Our Heads
94
|
Posted - 2014.07.03 15:50:00 -
[2] - Quote
Fer'isam K'ahn wrote:Since this stupid idea is still up... Does a Disruptor cancle the autopilot once the target is warp disrupted once ? Meaning does the AP activate itself again after the disrupt fails or does it have to be done manually? If it has to be done manually and ever should get implemented, then I officially volunteer herebey for suicide disrupting at the 0.5 chokepoints 2 hours every day. Then we would have all the afk APs drifting in space ready to be picked up by gankers.  I'll volunteer for this job and cover another 2 hours every day. If I agreed with you, we'd both be wrong. |

Iain Cariaba
Veritas Theory
99
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Posted - 2014.07.04 15:20:00 -
[3] - Quote
Velicitia wrote:Iain Cariaba wrote:Fer'isam K'ahn wrote:Since this stupid idea is still up... Does a Disruptor cancle the autopilot once the target is warp disrupted once ? Meaning does the AP activate itself again after the disrupt fails or does it have to be done manually? If it has to be done manually and ever should get implemented, then I officially volunteer herebey for suicide disrupting at the 0.5 chokepoints 2 hours every day. Then we would have all the afk APs drifting in space ready to be picked up by gankers.  I'll volunteer for this job and cover another 2 hours every day. Any preferences for which chokepoint? will set up contracts for tackle boats there  WAIT! Stop, slow down.... We're on the verge of :gasp: generating content here. Let's all stop before we offend OP by actually playing the game. If I agreed with you, we'd both be wrong.Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |

Iain Cariaba
Veritas Theory
99
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Posted - 2014.07.04 19:29:00 -
[4] - Quote
Saisin wrote:To the point of the OP post: implementing his suggestion would be fairer to ALL players in Eve. There is no reason whatsoever why those that are skilled with tools like autohotkey should be the only ones benefiting from out of game autopilots warping to 0 On top of that CCP made this kind of out of game automation even easier to do by automatically putting into the select window the next destination after each gate jump.  The current system is already fair to all players in eve simply because those using the auto hotkeys are violating the EULA and therefore cheating.
The fairness to all is as follows: All people using autopilot end up ~15km from gate. All people flying manually land at selected warp to distance.
Where's the unfairness, cause that looks pretty fair to me. Disclaimer: My opinion does not necessarily reflect that of my corp or alliance. My opinion is my own, and if you don't like, that is your problem. |
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